This fracking machine is a central landmark and point of interest (POI) in one of the playable maps set in Yucatan. I really enjoyed working on this iconic asset, which plays a key role in defining the visual identity and gameplay dynamics of the map.
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The machine consists of multiple interconnected components, requiring careful planning and a strong focus on modularity and detail. Collaboration with fellow artists was crucial to ensure consistency across all parts of the asset and to deliver a cohesive, production-ready piece that fits seamlessly within the environment.
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This project was no kitten around—grateful to create alongside such a fierce and talented crew:
3D Art Lead: Emmanuel Alzaga
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