This is a compilation of the high-tech architectural modules I worked on for the Erebus map. Creating these pieces was a smooth and enjoyable process, thanks to the excellent placeholder models and concept art provided by the team. The provided references were key in maintaining visual consistency and streamlining the design process, allowing me to focus on bringing the concepts to life while adhering to the overall aesthetic and gameplay needs.
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It was a pawsitive experience working alongside such a sharp and creative crew:
3D Art Lead: Emmanuel Alzaga
https://www.artstation.com/louiealcober
https://www.artstation.com/onatism
https://www.artstation.com/nakinak
https://www.artstation.com/nearlandicho
https://www.artstation.com/artworkmachineria
https://www.artstation.com/eunicemendoza
https://www.artstation.com/ztirom
https://www.artstation.com/alessandroroccoart
https://www.artstation.com/carloscardenas